Advanced Buildings

You can find all the information about the Advanced Building add-on here.

Enables step-by-step building, unlike the base system that allows immediate placement of constructions. You can extend it as needed by following the steps provided below.

This addon includes the following features :

  • Includes 13 Building Parts that are ready-to-use.

  • Comes with 3 differrent carriable resource types (Stick, Rock, Log).

  • Interaction & Carriable script to interact with the buildings and carriable resources.

  • Simple UI to follows construction progress.

  • Complete demoscene included in the package.


Demoscene

You can open the demoscene to get an idea of how the addon works with the Easy Build System.

A Building Collection with the Building Parts is included and can be loaded in the Building Manager. You can also find the Building Parts in the "Prefabs" folder if you want edit them.


Create Buildable Object

The process is the same as when you add your own model to the system. You should follow the guide available on the Beginner's Guides page.

pageBeginners Guides

When your Building Part is created, you can simply add the "BuildableObject.cs" script on it.

Set the "Interactable Type" field to "BUILDABLE", then you can define the "Required Resources" field. The array size should be equal to the number of steps required to complete the building, and the "Resource Type" field should be set to the required resources.

The models included in the addon are split and ready by default. If your models are not setup this way, you can leave the Meshes field empty.


Create Carriable Object

This video will guide you through the process of adding a new resource type that can be carried and placed during runtime onto your BuildableObject.

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